Books
- Man, Play and Games [1]
- Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game
- Guns, Grenades, and Grunts: First-Person Shooter Games
- Cybertext: Perspectives on Ergodic Literature
Articles
- “MDA: A Formal Approach to Game Design and Game Research“
- “Computer Game Criticism: A Method for Computer Game Analysis“
Supplemental Reading
- The Language of New Media
- First Person: New Media as Story, Performance, and Game
- Second Person: Role-Playing and Story in Games and Playable Media
- Third Person: Authoring and Exploring Vast Narratives
- Game Studies
- Psychology of Video Games
- Gamasutra
- Emily Short’s Interactive Storytelling