Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game
Again, this is another book used in video game criticism and interactive fiction independent study. Again, we read a few essays from the book. Again, I recommend this book for…
Again, this is another book used in video game criticism and interactive fiction independent study. Again, we read a few essays from the book. Again, I recommend this book for…
We used this book in the independent study I mentored, which was focused on video game criticism and interactive fiction. It's an interesting book, but honestly, we didn't read a…
This week's reading list includes the following: The Chemistry Of Game Design by Daniel Cook, published by Gamasutra. The Digital & Tabletop Convergence by Jon Shafer, published by Gamasutra. Applying Abstract Models to Game…
Koster's talk fit nicely with our reading of Caillios' Man, Play, and Games, but tied those ideas with research from cognitive and evolutionary psychology. It's a wonderful talk that combines game design, narrative, and science. Highly recommend it.
What forms of technology or digital ephemera will become toys or play in the future?
In Mexico, the voladores--Huastec or Totonac--climb to the top of a mast sixty-five to one hundred feet high. They are disguised as eagles with false wings hanging from their wrists.…
According to Caillois in Man, Play, and Games, play is defined as such: Free: in which playing is not obligatory; if it were, it would at once lose its attractive…