Digital Culture Viewed through Games and Play

In, Man, Play, and Games, Caillois thinks of games and play as a portal through which to view society. He also talks about things losing meaning and becoming toys and games. Does the focus on sports stars over teams relate to the American belief in the individual? Do images that once had meaning become objects of play through digital mashups? Does playing with mashups hint to a loss of importance on the original and the creator? Have we increased our value of derivatives and decreased how we value creators?

Already, one can look at the outdated cell phone passed to a child as a toy. The earlier technology of record players was transformed into a machine for play through scratching. What forms of technology or digital ephemera will become toys or play in the future?

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